Archive for the Gaming Category


Posted in Culture, Gaming, News, Technology with tags , , , , , , on October 14, 2010 by phonicamagazineuk


The CEO of Bigpoint has warned that only those publishers with the right spread of browser, casual and mobile games will ride the digital tidal wave.
Heiko Hubertz is presenting the opening keynote at November’s London Games Conference. The talk, ‘The Future of Online Games’, will explain that good ideas alone will not decide the winners of the digital frontier – it, “depends not only on creativity and technology, but very much on an excellent business model,” he explained.

“Half of all the internet traffic is already generated by online game sites – online games are currently booming. Not only are the sales soaring, but a range of companies in the sector are growing exponentially.

“Being successful with online games means developing a widespread portfolio of browser, casual and mobile games. It also means you must implement new technology to improve the gameplay and offer a selection of new possibilities, like cross-platform multiplayer gaming. To be internationally successful means you have to enter new markets.”

Bigpoint has become a massively powerful force in online games, with a number of hugely popular browser-based MMOs. It runs a number of owned IP games including DarkOrbit, and unveiled open world online browser game PoisonVille at Gamescom. Bigpoint also has deals to make games based on the Battlestar Galactica and Playboy brands.

The London Games Conference takes place on Thursday, November 4th. To book a place, contact

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Posted in Gaming, News with tags , , , , , on October 14, 2010 by phonicamagazineuk


Current investment supplements $300 Million Capital Raise in 2007

ZeniMax Media Inc. has announced the closing of a $150 million investment by Providence Equity Partners, a leading private equity firm, in convertible preferred stock of the Company. The proceeds will be used to fund additional growth through increased game development, expanded publishing operations, and strategic acquisitions. The new investment by Providence supplements an earlier investment of $300 Million made by the firm in October 2007.

ZeniMax Media was founded in 1999 by Robert A. Altman, its Chairman and CEO, and through its wholly owned subsidiary, Bethesda Softworks, publishes original interactive entertainment content for gaming consoles (including the Xbox 360TM video game and entertainment system from Microsoft, the PLAYSTATION 3 computer entertainment system, the PC, handheld/wireless devices, and online gaming).

Among the studios that develop games for ZeniMax are its subsidiaries Bethesda Game Studios (which developed the 2008 Game of the Year, Fallout 3, and the 2006 Game of the Year, The Elder Scrolls IV: Oblivion), id Software (which invented the first person shooter genre and created such classic games as DOOM, the 2004 Game of the Year, Return to Castle Wolfenstein, and Quake, as well as its upcoming, highly anticipated release, RAGETM), and Arkane Studios (which created Arx Fatalis and helped develop Bioshock 2).

“Though a number of prominent private equity firms offered to invest with us on attractive terms, we chose Providence as they have proved to be an ideal partner for us over the past 3 years as we built our business. We believed that furthering that relationship was the right course for us. Providence shares our strategic vision for the Company and is excited by the opportunity to help us strengthen a position of leadership in this industry,” said Mr. Altman.

“We are pleased to increase our investment and support the continuing growth of what we consider to be the best managed company in the videogame industry,” said Michael Dominguez, a Managing Director of Providence. “Since our original investment in 2007, ZeniMax Media has tripled the size of its development portfolio and assembled an extraordinary library of major game franchises, along with some of the best development talent in the world. Its valuable proprietary technology and focus on high quality development are driving growth. We look forward to working with Robert to continue building ZeniMax Media over the long-term as an innovator and leader in the global video game market.”

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Posted in Games, Gaming, News with tags , , , , on October 11, 2010 by phonicamagazineuk


The Call of Duty Community’s Favourite Un-Dead Make Their Return in

The Year’s Most-Anticipated Entertainment Launch

Taking the wraps off one of the most anticipated features and worst kept secrets, Treyarch has revealed that the community-favourite “Zombies” is coming to Call of Duty: Black Ops which hits stores worldwide on 9th November , by Activision Publishing. Zombies were originally introduced in Call of Duty: World at War and became an instant hit. Call of Duty: Black Ops fans can combat the zombie apocalypse in up to four-player co-op gameplay.

“Zombies have been such a hit with our community that we were committed to bringing brand new zombie experiences to Call of Duty: Black Ops,” says Treyarch Studio Head, Mark Lamia. “We’ve taken extra special care to retain the essential ingredients of our Zombie game, and have also crafted a nice surprise for the fans.”

Gamers can also experience an all new co-op game in Call of Duty: Black Ops Multiplayer with Combat Training. Up to six players can rank up in this dedicated and exclusive multiplayer mode battling against enemy AI.

Call of Duty: Black Ops will release worldwide on 9th November.  Pre-orders for the title are available now.

Additionally, fans who can’t wait for the 9th November release of Call of Duty: Black Ops can hone their zombie combat skills on iPhone and iPod Touch starting tomorrow with the newest map release for Call of Duty: ZOMBIES, Der Riese (“Zombie Factory”), which is an adaptation of the popular downloadable content originally released for Call of Duty: World at War.  Call of Duty: ZOMBIES is developed by Ideaworks Game Studio for the iPhone and iPod touch, based on Treyarch’s console version, and now all four maps from the original game are available from the App Store at

For more Call of Duty information, visit and also via Twitter @JD_2020.

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Blitz Games Studios’ licensable middleware, BlitzTech, now features full functionality for Kinect for Xbox360 and Move for PlayStation 3

Posted in Games, Gaming, News with tags , , , , on September 20, 2010 by phonicamagazineuk
BlitzTech has announced that its industry leading middleware and game development tools now include full functionality for Kinect for Xbox 360 and Move for PlayStation 3. 

Blitz Games Studios is currently working on a number of motion control titles, many of which are yet to be announced. Currently unveiled games include ‘movie karaoke’ title Yoostar2 and personal fitness training game The Biggest Loser: Ultimate Workout. Both games are from Blitz’s family games division Blitz Games.

“Our in-house technology team has always thrived on a challenge. The amazing variety of Kinect and Move titles that we’ve signed up over the last year has enabled us to really experiment with the capabilities of these new devices,” said Richard Hackett, Blitz Games Studios’ Technical Director. “We’re incredibly excited about the potential of both systems and we’ve already received some great feedback on our work so far.”

Yoostar2, to be published by Yoostar Entertainment, is a ‘movie karaoke’ game that allows players to step into a classic Hollywood movie and become the star. Yoostar2 includes 60 iconic movies scenes from top Hollywood studios and scores the player’s performance all the way from ‘struggling actor’ to ‘superstar’! Yoostar2 is coming soon to Kinect for Xbox 360, PlayStation Move System and PlayStation Eye.

The Biggest Loser: Ultimate Workout, to be published by THQ Inc. and licensed by NBC Universal Television Consumer Products group and Reveille LLC, is the latest game in “The Biggest Loser” franchise and has seen BlitzTech building on the solid foundations of the provided Kinect tools by adding a variety of bespoke code that enables accurate body detection for over 100 exercises, including floor-based movements, such as push-ups and the plank.

“The Biggest Loser: Ultimate Workout for Kinect is nothing short of phenomenal. It’s challenging, fun, engaging, and will truly put the user on track to a healthy lifestyle. You can’t help but get results while having a blast,” said Kim Niemi, Senior Vice President, NBC Universal Television Consumer Products Group.

In addition to a high-energy, fun workout, the technology behind the Kinect for Xbox 360 ensures an intense full-body workout. Adds Aaron Miller, Project Director for The Biggest Loser: Ultimate Workout: “After the success of our first ‘Biggest Loser’ games we had a lot of ideas for new features that we could implement in the follow-up version. The Kinect in particular has enabled us to inject a level of accuracy that genuinely moves this into the territory of being a genuine personal trainer that can deliver, and monitor, real results.”

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Feel The Excitement Of Race Day As Codemasters Releases New F1 2010 Gameplay Video

Posted in Games, Gaming, News with tags , , , , , , , , , on August 23, 2010 by phonicamagazineuk


Melbourne, Suzuka And Spa Star In New F1 2010 Video Available At As UK Release Date Is Confirmed For September 24th

It’s finally here!!! FORMULA ONE fans can now see F1 2010, the official game of the 2010 FIA FORMULA ONE WORLD CHAMPIONSHIP, in action with the release of the first gameplay preview video, now showing at F1 2010 will be released on September 22nd in North America, September 23rd across EPAC territories with a UK street date of September 24th for the Xbox 360 video game and entertainment system from Microsoft, PlayStation 3 computer entertainment system and PC Games For Windows.

Showcasing the race day experience of a GRAND PRIX, the new gameplay video features the full 24 car grid battling it out at Suzuka, Melbourne and taking on the famous Eau Rouge at Spa. The video also provides an insight into the broader driver’s experience at a GRAND PRIX, showing press interviews in the paddock, race engineers managing their drivers out on the circuit and motion-captured pit-lane crew returning their car into the action. On the track action shows daring passing manoeuvres and wheel-to-wheel racing as stars including Lewis Hamilton, Fernando Alonso and Sebastian Vettel compete to become FIA FORMULA ONE DRIVERS’ WORLD CHAMPION.

F1 2010 is the official game of the 2010 FIA FORMULA ONE WORLD CHAMPIONSHIP and will include all of the official teams, drivers and circuits featuring in the sport’s most exciting season to date. F1 2010 features a range of game modes, from quick-fire races and time trials to full GRAND PRIX weekends and an extensive career mode. Players will experience the thrill of racing motorsport’s most advanced cars at the world’s finest circuits, including, for the first time in a videogame, high-definition recreations of Singapore’s stunning night race and the dramatic Yas Marina circuit in Abu Dhabi.

FORMULA ONE fans can view the new video by accelerating over to, the home for all the latest screens, news and videos straight from the studio. F1 2010 will be released September 24th 2010 for Xbox 360, PlayStation 3 and Games for Windows.

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Where is everybody?

Posted in Games, Gaming with tags , , , , , on August 20, 2010 by phonicamagazineuk



I recently went back to Sid Meier’s Pirates – fiver on Steam, absolute steal – and it struck me how long it had been since I’d played a game where one man’s personality was such a strong thread throughout the experience. From the grunting throat noises the characters make to compliment the subtitles right through to the faintly drunken-sounding yo-ho-hos as you’re setting the t’gallants and making for Havana, there’s a big friendly grin on the game’s face. It’s about as subtle as a custard flan to the face, but it’s there and it dares you to dislike it.

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Holy rumour, Batman!

Posted in Games, Gaming with tags , , , on August 19, 2010 by phonicamagazineuk


Is Robin going to play a role in Arkham Asylum 2?

Straight out the gate, I’m just going to say it; I hate Robin. To me he was an unnecessary, lifeless, irritating and pointless addition to one of the great comics/franchises of all time. Whereas Batman was a grim, hardened and world-weary character, Robin was the spunky, light comic relief that to me ruined the tone of the whole piece. OK, he’s not so bad in certain comics, and the character worked well in the original Batman series, as portrayed by Burt Ward (who if you didn’t know, went on to star in a series of soft-core porn movies), but that was a light-hearted merry-go-round of frolics, and the character worked perfectly. But in other cases, when the mood was distinctively darker, Robin’s very appearance ruined it for me, and the sooner he got kidnapped and strung-up over a tank of angry sharks and begrudged piranhas, the better. Anyway, enough of that, let’s get on with the piece.

According to IMDB, Vincent Martella has been cast to play Robin in Batman: Arkham Asylum 2. Although no official confirmation from Warner has been released, with only the rather empty statement being “To our knowledge, what you asked about is inaccurate information. We are not yet discussing details for the sequel.” IMDB very rarely get it wrong.

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